LIFEPLUS

From EuroVR Knowledge Base

Full name
LIFEPLUS: Innovative revival of life in ancient frescos-paintings and creation of immersive narrative spaces, featuring real scenes with behaviored virtual fauna and flora

Interaction between real and virtual worlds

Acronym
LIFEPLUS
Website
Keywords
Software platforms,

2D/3D registration for matching real and virtual worlds, Avatars (simulation of facial expressions...),

Budget
Start date
1/1/2002
End date
10/1/2004



Contents

Partners

  • [[Hellas, FORTH - Greece Archeological Superintendence of Pompei - Italy, University of Milan - Italy , 2d3 Ltd - UK, noDNA AG - Germany, Foundation for Research & Technology -, Bionatics S.A. - France, GD Fraunhofer - Germany, INTRACOM S.A. - Greece, A&C 2000 - Italy (www.aec2000.it) , Unige MIRALab - Switzerland , EPFL, VRlab - Switzerland]]

Funding Bodies

Contact

  • [[Scientific coordinator UNIGE, MIRALab

UNIGE, MIRALAB 24 r. General-Dufour CH 1211 Geneva Email: Thalmann@miralab.unige.ch Web: Tel: +41-379-7769 Fax: (mailto:useremail@useremail)

Objectives

The goal of LIFEPLUS is to push the limits of current Augmented Reality (AR) technologies, exploring the processes of narrative design of fictional spaces (e.g.frescos) where users can experience a high degree of realistic interactive immersion.

Main Results

  • real-time virtual life
  • automatic real-camera tracking
  • design of successful character based installations
  • expressive automatic cinematography for interactive virtual environments
  • middleware architecture focusing on interoperable components
  • analysis of existing and future standards
  • exploration of new AR market


  • Scientific results
  • PhD thesis

Michal Ponder, EPFL

  • Demonstrators
  • ...


  • Material results:
  • Prototype,
  • Patent,
  • Distributed product
  • ...

End Users

Evaluation Methodologies

Design Approach

Publications

G. Papagiannakis, M. Ponder, T. Molet, S. Kshirsagar, F. Cordier, N. Magnenat-Thalmann, D. Thalmann, LIFEPLUS: Revival of life in ancient Pompeii, Virtual Systems and Multimedia, Proc. VSMM 2002. G. Papagiannakis, S. Schertenleib, M. Ponder, M.Arévalo, N. Magnenat-Thalmann, D. Thalmann, Real-Time Virtual Humans in AR Sites, Proc. IEE Visual Media Production (CVMP), pp. 273-276, 15-16 March 2004, London, UK, March 2004

Application & Research Areas

Technical Areas

Comments