GAIA
From EuroVR Knowledge Base
- Full name
- Virtual Gaia
- Acronym
- GAIA
- Website
- Keywords
- Budget
- €
- Start date
- short proposal submitted 2007
- End date
Contents |
Partners
Funding Bodies
Contact
Objectives
Virtual reality has developed over the years with the aim to recreate the real world in virtual surroundings. In his invited lecture in 1965 entitled, “The Ultimate Display,” Ivan Sutherland laid out a vision: “Don’t think of that thing as a screen, think of it as a window, a window through which one looks into a virtual world. The challenge to computer graphics is to make that virtual world look real, sound real, move and respond to interaction in real time, and even feel real.”
This idea is the genesis of Virtual Gaia. We want to take virtual reality out into the open and merge it with the real world. We want to create a totally immersive environment, with virtual landscapes where virtual rain falls on virtual grass and virtual characters experience the vagaries of nature like we do. We want the virtual characters to run for cover in a sudden thunderstorm and to flinch in the scorching heat of a heat wave. To complete the illusion of immersion, we will deliver similar stimuli to the real user who is immersed in this environment. When there is rain in the virtual world, we will let the user feel the rain, and when there is a cold wave in the virtual world we will make the user experience cold.
Main Results
waiting for acceptation first
End Users
Evaluation Methodologies
Publications
Application & Research Areas
- Simulation and photorealism rendering of natural phenomena
- Rendering and Animation of virtual characters in different environmental conditions
- Multi modal stimulation in immersive environment.
Technical Areas
Comments
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